Fair contests first
Integrity work (duplicate accounts, collusion, automation) gets priority over new features. A contest nobody trusts is worth nothing.
FunnyGamingBest started as a spreadsheet shared between four friends who were tired of guessing at lineups. It is now a multi-sport fantasy platform with a live scoring pipeline, a projection engine and a community of managers across four leagues.
Fantasy sports should reward preparation, not luck of the draw or access to private data. Our job is to put the same information in front of every manager: clean projections, honest uncertainty, and scoring you can audit line by line. Then get out of the way.
That is why every projection ships with a volatility band, why scoring breakdowns are public on every settled contest, and why the free plan includes the same live scoring engine the paid plans use.
We are not a sportsbook. We do not accept wagers on the outcome of sporting events, we do not publish betting odds, and our projections are not advice. FunnyGamingBest is skill-based entertainment, and the rules are written out in our Terms & Conditions.
Six principles that decide what we build next.
Integrity work (duplicate accounts, collusion, automation) gets priority over new features. A contest nobody trusts is worth nothing.
Every score can be traced to the events that produced it, and every projection shows its range instead of pretending to certainty.
Live scoring lands in about two seconds. A leaderboard that lags is a leaderboard that misleads.
We collect what running contests requires and no more. No selling personal data, and short retention windows by default.
Keyboard navigation, contrast targets and reduced-motion support are part of the definition of done, not a later pass.
Session reminders, self-imposed limits and a clear route to self-exclusion are built into the account, not buried in a policy.
Five years, four leagues.
Four friends tracking NFL projections by hand for a private league of twelve people. The formulas outgrew the spreadsheet within a season.
NFL only, weekly slates, a scoring engine that ran on a single server. Around 4,000 managers signed up in the first month.
Nightly slates forced a rebuild of the live pipeline and the first version of the confirmed-starter feed.
Per-league models replaced one shared model, and volatility bands were published for the first time.
A fourth league, normalised cross-sport scoring, and private mini-leagues with custom rules.
The tactical builder, live analytics and the current design system: the platform you are looking at now.
Small groups, each owning a part of the matchday.
Owns the projection engine, the per-league models and the accuracy reviews we run after every settled slate.
Owns the live scoring pipeline, the API and the uptime target during peak matchday traffic.
Owns the builder, the analytics views and the design system that keeps every surface consistent.
Owns contest fairness, account reviews, responsible-play tooling and every support queue.
“I dropped my own spreadsheet after two weeks. The volatility band next to each projection is the thing I check before I lock a lineup.”
Marcus K., Pro Manager
“The volatility band is the feature I did not know I needed. I finally stopped putting tournament players in my 50/50 lineups.”
Priya S., Elite
“Our twelve-person office league moved over for the private leagues and stayed for the live scoring.”
Daniel O., Pro Manager
Free to start, four leagues from day one, and the same live scoring engine on every plan.